[Handler(UITimer.IHandler)] public class UITimer : Widget
Provides a timer that executes code at a specified interval on the UI thread
Remarks: This provides a way to execute UI code at a specified Interval. Note that this is not a high-resolution timer, and you should avoid setting a small interval otherwise the UI may become unresponsive depending on the logic in the executed code. This typically executes the code on the UI main loop, thus the accuracy of the timer is dependent on the other UI code executing.

Constructors

UITimer

#
public UITimer(EventHandler<EventArgs> elapsedHandler)
Initializes a new instance of the UITimer class with the specified elapsedHandler.

Properties

ControlObject

public object ControlObject { get; }
Gets the instance of the platform-specific object
inherited fromWidget
Remarks: This can sometimes be useful to get the platform-specific object. Some handlers may not have any backing object for its functionality, so this may be null. It is more preferred to use the Widget.Handler and cast that to the platform-specific handler class which can give you additional methods and helpers to do common tasks. For example, the Application object's handler for OS X has a AddFullScreenMenuItem property to specify if you want full screen support in your app.

Handler

public object Handler { get; }
Gets the platform-specific handler for this widget
inherited fromWidget

Interval

#
[DefaultValue(1)] public double Interval { get; set; }
Gets or sets the interval, in seconds
Remarks: Note that this is not a high-resolution timer, and you should avoid setting a small interval otherwise the UI may become unresponsive depending on the logic in the executed code.

IsDisposed

public bool IsDisposed { get; }
Gets or sets a value indicating whether this Widget has been disposed.
inherited fromWidget
Remarks: When the widget is disposed, it can no longer be used.
true if this instance has been disposed; otherwise, false.

NativeHandle

public nint NativeHandle { get; }
Gets the native platform-specific handle for integration purposes
inherited fromWidget

Platform

public Platform Platform { get; }
Gets the platform that was used to create the Widget.Handler for this widget
inherited fromWidget
Remarks: This gets set to the current Platform.Instance during the construction of the object

Properties

public PropertyStore Properties { get; }
Gets the dictionary of properties for this widget
inherited fromWidget

Started

#
public bool Started { get; }
Gets a value indicating whether this UITimer is started.

Style

public string Style { get; set; }
Gets or sets the style of this widget
inherited fromWidget
Remarks: Styles allow you to attach custom platform-specific logic to a widget. In your platform-specific assembly, use Add{H} to add the style logic with the same id.
// in your UI
var control = new Button { Style = "mystyle" };

// in your platform assembly
using Eto.Mac.Forms.Controls;

Styles.AddHandler<ButtonHandler>("mystyle", handler => {
	// this is where you can use handler.Control to set properties, handle events, etc.
	handler.Control.BezelStyle = NSBezelStyle.SmallSquare;
});

Methods

Dispose

protected virtual void Dispose(bool disposing)
Handles the disposal of this widget
inherited fromWidget
disposing (bool)True if the caller called Widget.Dispose() manually, false if being called from a finalizer

GetCallback

#
protected override object GetCallback()
Gets an instance of an object used to perform callbacks to the widget from handler implementations

Initialize

protected void Initialize()
Initializes the widget handler
inherited fromWidget
Remarks: This is typically called from the constructor after all of the logic is completed to construct the object. If your handler interface has the AutoInitializeAttribute set to false, then you are responsible for calling this method in your constructor after calling the creation method on your custom handler.

OnElapsed

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protected virtual void OnElapsed(EventArgs e)
Raises the Elapsed event.

OnStyleChanged

protected virtual void OnStyleChanged(EventArgs e)
Handles when the Widget.Style is changed.
inherited fromWidget

ToString

public override string ToString()
Gets a string that represents the current object with its ID if specified.
inherited fromWidget
A string value indicating the type and ID (if specified) of this widget.
Object.ToString

Events